Mega Collections Gnomon Workshop Tutorial | DVD ISO | Include Project files | Over 350GB
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3D Character Design Vol.2
3D Character Design Volume 1
3D Matte Painting and Camera Mapping
3ds Max Techniques with Jeff Patton
Action and Close-up Animation
Adobe Photoshop® for Digital Production UPDATED!
Advanced Digital Painting in Adobe Photoshop
After Effects Tutorials Essential Techniques with Ergin Kuke
Boujou 2 Matchmoving and Integration
Brazil Material Fundamentals 3ds Max and Brazil Techniques with Sebatien Chort
Camera Projection Techniques in Maya
Character Modeling for Production
Character Rigging: The Puppet Rig
Character Texturing for Production
Comic Book Coloring with Steve Firchow
Comic Book Illustration with Phil Noto
Comic Book Layout and Pencilling with Alvin Lee
Comic Book Pencilling with David Finch
Comic Book Pencilling with Stephen Platt
Comic Book Pin Ups with Joe Benitez
Concept Design
Creature Design with Terryl Whitlatch
Creature Detailing for Production
Creature Modeling for Production
Creature Texturing and Rendering for Production
Dinosaur Drawing: Anatomy and Sketching with David Krentz
Distressed Metal Texturing Resource by Jeremy Engleman
Dynamic Fantasy Painting with Tom Baxa
Dynamic Figure Drawing Series with David Finch
Environment Art Direction for Games Volume 1: Ideation Sketching with Cecil Kim
Environment Creation for Production
Environment Lighting for Production
Environment Lighting for Production
Fluid Simulation with Glu3D 3ds Max Techniques with Cetin Tuker
From Speedpainting to Concept Art
Global Illumination: Exteriors V-Ray Lighting Techniques with Christopher Nichols
Global Illumination: Interiors V-Ray Lighting Techniques with Christopher Nichols
Gnomon - Master Classes 2009
Gnomon Workshop-Dynamics Maya DVD 1-14
Gnomonology ZBrush Tutorials Selection
High Resolution 3D Vehicle Illustration
Imaginative Illustration with J.P
Intro to Corel Painter Concept Art Workflow with Ryan Church
Intro to the Unreal Development Kit
Introduction to Maya Fluid Effects
Introduction to ZBrush 4 with Scott Spencer
Look Development with mental ray
Making Turntable Animations Maya Techniques with Alex Alvarez
Mark Alfrey-Sculpting the Human Head
MasterClass 2011 Collection
Matte Painting for Production with Jared Simeth
Maya Digital Sets 1-4
Maya Fluid Effects
Maya Fluid Effects Particle Integration
Maya Fluid Effects Pyrotechnics
Outdoor Lighting
Production FX Workflows Dragon Age Origins
Robot Design with Josh Nizzi
Sculpting Comic Book Style with John Brown
Sculpture with John Brown v1-6
Shake: Color Corrections and Layers
Shake: Effective Keying Techniques
Stylized Character Modeling for Production
Texture Bricks and Blocks DVD 1-3
Texture Painting: Fundamentals
The Art of ‘PULSE’
The Digital Maquette, Volume Two
The Making of Jester
The Making of White Swan v1-3
Vue Infinite: Interface and Workflow
Watercolor and Gouache Painting
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